Do good work. Make cool shit. Grow people along the way.
I get into the mess, then I get it done. That means being accountable for whether the right things get built, whether the team around me is growing, and whether the work survives contact with the rest of the organization.
How I lead
Principles that rule things out
Principles written as decision filters, so the same question stops being reopened in every review.
Evidence before engineering commits
Testing moved to the front and made the decision point, not the sign-off at the end.
Leading what you don't own
Building work to be adopted rather than approved, on surfaces owned by teams that do not report to me.
Growing designers on purpose
Mentoring on a deliberate cadence rather than on request, so growth reaches past the people who already know how to ask.
How I partner
We settle what is in scope before anything gets designed. On the header that meant cutting two features people were excited about, because neither was the problem we had been asked to solve. I would rather have that conversation in week one than week ten.
In the room for the decision, not handed the result. Engineering constraints shaped the header architecture as much as the research did, and because the reasoning was shared, consolidating four codebases into one stopped being a negotiation.
Research is not a gate I submit work to. We shape the study together so it answers the question the team is actually stuck on. Seventy design variations across twenty-six scenarios only pays off if the team owns the questions.
Structure and language are the same problem. Rehoming an information architecture without tearing up the taxonomy underneath it takes content strategy in from the start, not a labeling pass at the end.
What we build has to survive being used by teams I will never meet. The header became a component with rules attached, not a layout someone could fork the next time a request landed.
I bring the tension, not the resolution. Naming the tradeoffs early (search against browse, feature velocity against architectural durability) gets the friction into the open while it is still cheap to have.
Six functions, no shared roadmap, and no authority over any of them. What holds it together is alignment on how decisions get made, not consensus on each one.
Mentorship
I mentor emerging and transitioning UX designers directly through ADPList: portfolio reviews, career-change coaching, and the occasional gut-check before a big interview.
Katie is a UX mentor's dream! She has this incredible ability to meet you exactly where you are in your UX journey. She can offer fantastic suggestions in bite-sized chunks that keep you from feeling overloaded. Plus, she's consistent and reliable. I met with four other mentors before finding Katie, and she's been a breath of fresh air. She helps you move forward with confidence!
Jody H. UX Specialist, Kansas City
I asked for a portfolio review from Katie and it was a wonderful experience! Her ability to identify and suggest enhancements on the finer details truly elevated the overall quality and presentation of my work. She came to our meetings prepared, ensuring no time was wasted. Her feedback was clear and concise, offering excellent guidance and actionable next steps. I highly recommend Katie to anyone looking for portfolio reviews!
Cindy R. UX Designer, John Deere
Highly recommend! I had a wonderful talk with Katie, which was productive and insightful. I truly appreciate it! She gave me amazingly constructive and practical suggestions on job-seeking strategy and my portfolio. Additionally, Katie's skill in prompting deep reflection with simple yet powerful questions was particularly impressive and enlightening. I am looking forward to more meetings with her!
Yi H. UX Student